The Pi-Rate Ratings

April 6, 2020

The Greatest NCAA Tournament That Never Was–National Championship Game

1974 North Carolina St. Wolf Pack

vs.

1968 UCLA Bruins

 

How They Got Here

 

North Carolina St.

Defeated 1999 Duke  94-72

Defeated 1980 Louisville 96-82

Defeated 1978 Kentucky 82-70

Defeated 2019 Virginia 75-64

Defeated 2018 Villanova 97-75

 

UCLA

Defeated 1973 Providence  91-70

Defeated 1962 Cincinnati 75-59

Defeated 2015 Duke  83-57

Defeated 1968 Houston 99-92

Defeated 1972 UCLA  95-92

The Starting Lineups For Tonight’s Championship Game

 

North Carolina St. Wolf Pack

Center–Tom Burleson  7-2  Sr.  from Newland, North Carolina

Forward–Tim Stoddard 6-7 Jr. from East Chicago, Indiana

Forward–David Thompson 6-4 Jr. from Shelby, North Carolina

Guard–Moe Rivers  6-1 Jr. from  Brooklyn, New York

Guard–Monte Towe  5-7 Jr.  from Converse, Indiana

The Wolf Pack are coached by Norm Sloan

 

UCLA Bruins

Center–Kareem Abdul-Jabbar  7-2  Jr. from New York, New York

Forward–Mike Lynn 6-7 Sr. from Covina, California

Forward–Lynn Shackelford  6-5 Jr. from Burbank, California

Guard–Lucius Allen 6-2 Jr. from Kansas City, Kansas

Guard–Michael Warren  5-11 Sr. from South Bend, Indiana

The Bruins are coached by John Wooden

 

And Your Winner is: UCLA

 

1968 UCLA

104

1974 North Carolina St.

77

Boxscore

1968 UCLA

Start

FG

FGA

3P

3PA

FT

FTA

ORB

DRB

TRB

AST

STL

BLK

TOV

PF

PTS

Kareem Abdul-Jabbar

C

13

20

0

0

4

6

6

14

20

3

0

7

3

3

30

Mike Lynn

F

4

10

0

0

1

2

2

12

14

1

2

2

1

4

9

Lynn Shackleford

F

4

11

0

2

2

2

1

6

7

2

1

0

2

3

10

Lucius Allen

G

7

16

3

9

3

5

0

3

3

5

3

0

2

2

20

Mike Warren

G

8

18

3

7

3

4

0

2

2

4

2

0

4

2

22

Jim Nielsen

1

2

0

0

0

0

1

2

3

1

0

1

0

2

2

Kenny Heitz

2

5

1

3

2

2

0

1

1

3

2

0

1

0

7

Bill Sweek

0

1

0

0

0

0

0

0

0

0

0

0

0

1

0

Gene Sutherland

1

2

0

1

0

0

0

1

1

1

1

0

1

1

2

Neville Saner

1

2

0

0

0

0

1

3

4

0

0

0

1

1

2

Team

3

Totals

41

87

7

22

15

21

11

44

58

20

11

10

15

19

104

 

 

 

North Carolina St.

Start

FG

FGA

3P

3PA

FT

FTA

ORB

DRB

TRB

AST

STL

BLK

TOV

PF

PTS

Tom Burleson

C

4

9

0

0

1

2

1

6

7

4

0

2

2

4

9

Tim Stoddard

F

5

14

0

0

0

0

2

8

10

0

0

0

4

5

10

David Thompson

F

7

17

3

8

4

5

2

10

12

3

2

1

5

3

21

Mo Rivers

G

3

11

2

7

2

3

1

4

5

2

1

0

3

1

10

Monte Towe

G

3

10

2

7

4

4

0

2

2

3

1

0

5

2

12

Phil Spence

2

4

0

0

1

2

1

3

4

0

0

0

1

3

5

Mark Moeller

2

5

1

3

2

4

0

1

1

0

0

0

1

1

7

Greg Hawkins

1

3

1

3

0

0

0

0

0

1

1

0

2

0

3

Steve Nuce

0

2

0

0

0

0

0

2

2

0

0

0

0

1

0

Dwight Johnson

0

1

0

1

0

0

0

0

0

0

0

0

0

0

0

Team

4

Totals

27

76

9

29

14

20

7

36

47

13

5

3

23

20

77

Player of the Game

Kareem Abdul-Jabbar

 

Score By Halves

Team

1

2

Final

UCLA

50

54

104

N.C. State

38

39

77

 

This concludes the Greatest NCAA Tournament That Was Never Played.  Our Congratulations go to the 1968 UCLA Bruins, the best college basketball team in the last 60 years, at least according to the tabletop basketball strategy board game.

 

The PiRates are now headed out to sea to find some remote Pacific Island until August.  Hopefully, there will be a college  and NFL football season that start as scheduled.  If not, we will have alternate programming when we return to land.

April 4, 2020

The Greatest NCAA Tournament That Never Was–Final Four Saturday

It is hard to believe that this would be the day of the National Semifinals of the Final Four in Atlanta.  Somehow, it feels like the end of the college basketball season was several months ago.  Thursday, March 12, 2020, was the day that a Big East Conference Tournament game between Creighton and St. John’s played the first half and went to the locker rooms never to be seen again, well at least not to finish the game at Madison Square Garden.

In the 23 days since, so much has happened globally that all cancelled sports seem to be just a speck of dust in the importance of every day life.  Most of us are now on house arrest for a crime that somebody else committed.  The punishment for violating this arrest could be death, to us or somebody we care about.  Basketball, and all other sports, doesn’t really seem to matter that much.

We thought about suspending this tournament, as it would be apropos.  We even thought about turning this entire site into a “how to grow a quick vegetable garden” with the most nutrient dense foods you can grow in your yard or patio.  But, we figured that if you have suddenly changed careers to small farmer, you probably already have done hours of research; the majority of you reading this site are analytical in nature.  That’s the perfect general description, and analytical people, like all of us on the PiRate ship, study and study and study before undertaking new endeavors.

Truth be told, our Captain, and his lady have been “farming” for 40 years.  The real reason this conclusion to this simulation almost didn’t happen was that the Captain was busy planting kale, collards, kohlrabi, lettuce, radishes, and several other early Spring crops in the ground while the monsoonal rains took a short hiatus.  These two games were just played early this morning, so the results are delayed being uploaded.

If this is your first time to this site, what you see here is a tabletop board game simulation of the Greatest Teams in College Basketball between 1960 and 2019.  We put them in a standard 68-team tournament just like the current March Madness.  All teams in this tournament received 3-point shooting ratings, even if they played in an era without the 3-point shot.  Outside shooting range was used to estimate the percentage of made shots and frequency taken of players from pre-1987.  For example, had we made a 1966 Kentucky Wildcats team, Louie Dampier’s 3-point shooting percentage would have been about 48%, and his frequency of 3-point shot attempts to 2-point shot attempts would have been about 40% to 60%.

What type of board game was used for this simulation?  The Captain is a wizard at code-breaking.  As early as the late 1960’s, he was buying tabletop games like Strat-o-Matic Baseball and cracking the codes and making his own teams.

In the late 1970’s, The Avalon Hill Company put out a new game called, “Statis-Pro Basketball.”  This was an NBA strategy game, and the Captain, now in college, quickly cracked the codes that rated the players. Soon, he began making college basketball teams.  It wasn’t so easy then to do this, because the Internet did not exist, and there were no periodicals that printed the statistics of the players.  He had to spend hours in a large university library looking at microfilmed old copies of multiple newspapers to get the stats he needed.  It wasn’t 100% accurate, as he had to do a lot of estimating, but it was close enough.

When the Internet brought sites like Sports-reference to peoples’ desktop computers, the Captain spend a lot of his hard-earned money on printing cartridges and created his own printed depository of statistics.  He was able to modify the ratings on all the players that played college basketball and were represented in his team cards, and the game became more accurate.

So, that’s where we are today.  There are four teams remaining,  Here are our Final Four participants.

 

East Region Champion: 1974 North Carolina State Wolf Pack

South Region Champion: 2018 Villanova Wildcats

Midwest Region Champion: 1968 UCLA Bruins

West Region Champion: 1972 UCLA Bruins

 

Note: You see two different shades of pale blue for UCLA above.  Between 1968 and 1972, the Bruins slightly darkened this blue color.

 

Here are the results of the Final Four Games:

 

Tiny Towe Towers over ‘Nova

 

1974 North Carolina St.

97

2018 Villanova

75

 

Monte Towe scored 20 points along with 8 assists and 6 steals, as the 1974 national champion Wolf Pack pulled away from the 2018 national champions in the second half.  Leading 60-56, North Carolina State scored 11 consecutive points to open a 71-56 lead.  Villanova never cut the lead to single digits, and after the Wildcats began to foul, NC State extended the lead past 20 points by connecting on 14 of their final 16 foul shots.

 

Boxscore

North Carolina St.

Start

FG

FGA

3P

3PA

FT

FTA

ORB

DRB

TRB

AST

STL

BLK

TOV

PF

PTS

Tom Burleson

C

7

13

0

0

4

6

3

6

9

1

0

4

4

3

18

Tim Stoddard

F

6

10

0

0

3

4

2

8

10

0

1

1

2

1

15

David Thompson

F

7

14

2

5

5

7

3

5

8

2

2

2

3

2

21

Mo Rivers

G

4

11

2

7

3

5

1

3

4

3

2

0

1

3

13

Monte Towe

G

5

9

3

6

7

9

0

2

2

8

6

0

2

1

20

Phil Spence

1

2

0

0

2

2

1

3

4

1

0

0

0

3

4

Mark Moeller

1

3

0

1

1

2

0

2

2

2

0

0

1

1

3

Steve Nuce

0

1

0

0

0

0

0

1

1

0

1

0

1

1

0

Greg Hawkins

1

1

1

1

0

0

0

0

0

1

0

0

0

0

3

Team

4

Totals

32

64

8

20

25

35

10

30

44

18

12

7

14

15

97

 

 

 

Villanova

Start

FG

FGA

3P

3PA

FT

FTA

ORB

DRB

TRB

AST

STL

BLK

TOV

PF

PTS

Omari Spellman

C

2

5

1

3

1

2

2

5

7

0

0

2

4

5

6

Eric Paschall

F

5

14

1

4

0

0

2

3

5

2

0

0

3

5

11

Michael Bridges

F

5

11

2

5

2

3

2

7

9

3

2

0

5

4

14

Phil Booth

G

4

11

2

7

4

5

1

4

5

3

1

0

1

4

14

Jalen Brunson

G

4

10

2

6

3

4

0

3

3

4

1

0

5

3

13

Donte DiVincenzo

4

8

2

5

2

2

0

2

2

1

1

0

2

2

12

Collin Gillespie

2

5

1

3

0

0

0

1

1

0

0

0

1

5

5

Dhamir Cosby-Roundtree

0

0

0

0

0

0

1

0

1

0

0

0

0

1

0

Tim Delaney

0

1

0

0

0

0

0

1

1

0

1

0

0

2

0

Jermaine Samuels

0

0

0

0

0

0

0

0

0

0

0

0

0

1

0

Team

3

Totals

26

65

11

33

12

16

8

26

37

13

6

2

21

32

75

Player of the Game

Monte Towe

 

Score By Halves

Team

1

2

Final

N. C. State

51

46

97

Villanova

44

31

75

 

68 Bruins Kareem 72 Bruins

 

1968 UCLA

95

1972 UCLA

92

 

In a game that had more comebacks than Frank Sinatra, the 1968 UCLA Bruins took the lead late and kept it over their four year later counterpart.  The game was fast-paced and exciting with neither team enjoying a lead of more than eight points.

In the first half, the 1972 Bruins took an early 9-4 lead on baskets by Greg Lee and Larry Farmer.  The 1968 squad staged a comeback following a Lucius Allen made three-pointer, and then after a block by Kareem Abdul Jabbar on a shot attempt by Jamaal Wilkes, Mike Warren retrieved the rebound and found Mike Lynn open for a basket.  Lynn was fouled and made the foul shot to tie the game at 9-9.

The remainder of the first half was close with the lead changing hands six times.  On the last possession of the half, 1972’s Tommy Curtis sunk a three-point shot at the buzzer (the last card in the deck), as the 72’s took a 49-46 lead into the locker.

The 1968 Bruins grabbed the lead at 59-58, and then the 1972 team went on a 10-2 run to take a 68-61 lead, their biggest lead of the day.  At that point, the 1968 team, not noted for pressing like many other John Wooden-coached teams, decided to press full court, and they forced the 1972 Bruins into 6 turnovers in the next 9 possessions.  This allowed the 1968 team to make a 14-3 run to take a 75-71 lead.

The 1972 team was not done.  The 1968 team went cold at this point and missed five consecutive shots.  Bill Walton rebounded four of these missed shots, and the 1972 Bruins’ fast break produced eight points off the misses.  The 1972 team ran off 10 consecutive points to go ahead 81-75.

At this point, the 1968 team decided to sink or swim with its big star, the hero that won three national championship in three years in real life.  Jabbar took the 1968 team’s next five shots, hitting four, while the 1972 team committed three turnovers.  The 1972 Bruins enjoyed a 13-4 run to go ahead 88-85, and they held on to the lead for the remainder of the game.

 

Boxscore

1968 UCLA

Start

FG

FGA

3P

3PA

FT

FTA

ORB

DRB

TRB

AST

STL

BLK

TOV

PF

PTS

Kareem Abdul-Jabbar

C

8

15

0

0

4

7

5

14

19

1

1

5

2

3

20

Mike Lynn

F

6

13

1

2

3

4

1

8

9

2

3

0

5

2

16

Lynn Shackleford

F

4

11

1

4

2

2

0

5

5

0

2

0

4

4

11

Lucius Allen

G

6

14

2

5

3

5

1

4

5

5

4

0

3

4

17

Mike Warren

G

6

14

3

7

5

6

0

2

2

6

2

0

2

1

20

Jim Nielsen

2

5

0

0

0

0

2

4

6

1

0

1

2

3

4

Kenny Heitz

3

8

1

3

0

0

1

2

3

2

1

0

3

4

7

Team

3

Totals

35

80

8

21

17

24

10

39

52

17

13

6

21

21

95

1972 UCLA

Start

FG

FGA

3P

3PA

FT

FTA

ORB

DRB

TRB

AST

STL

BLK

TOV

PF

PTS

Bill Walton

C

7

13

0

0

3

5

4

11

15

3

2

3

4

5

17

Jamaal Wilkes

F

5

11

2

5

3

4

3

9

12

1

1

1

2

3

15

Larry Farmer

F

4

9

1

3

0

0

1

5

6

0

0

0

6

2

9

Greg Lee

G

4

14

2

8

4

5

1

4

5

2

3

0

3

2

14

Henry Bibby

G

5

12

2

6

5

6

0

3

3

4

2

0

5

3

17

Tommy Curtis

4

11

2

7

3

4

0

1

1

3

2

0

2

2

13

Larry Hollyfield

2

5

1

3

0

0

1

2

3

2

1

0

2

3

5

Swen Nater

1

2

0

0

0

0

1

2

3

0

0

1

1

2

2

Team

3

Totals

32

77

10

32

18

24

11

37

51

15

11

5

25

22

92

Player of the Game

Kareem Abdul-Jabbar

 

Score By Halves

Team

1

2

Final

1968 UCLA

46

49

95

1972 UCLA

49

43

92

 

National Championship Game Monday Night

 

1974 North Carolina State Wolf Pack vs. 1968 UCLA Bruins

 

 

March 28, 2020

The Greatest NCAA Tournament That Never Was–Elite 8 Sunday

Due to severe weather issues approaching as this publication is being written, it will be a little truncated.

 

MIDWEST REGION CHAMPIONSHIP GAME

 

Bruins Take Rubber Match With Cougars

 

1968 UCLA

99

1968 Houston

92

 

 

Boxscore

UCLA

Start

FG

FGA

3P

3PA

FT

FTA

ORB

DRB

TRB

AST

STL

BLK

TOV

PF

PTS

Kareem Abdul-Jabbar

C

14

23

0

0

6

9

6

17

23

2

0

4

3

3

34

Mike Lynn

F

4

9

1

3

1

2

2

8

10

1

0

1

2

2

10

Lynn Shackleford

F

8

15

2

4

5

7

1

5

6

1

1

0

3

4

23

Lucius Allen

G

5

11

2

5

2

4

0

4

4

7

0

0

4

4

14

Mike Warren

G

4

8

2

4

5

6

0

2

2

6

2

0

5

3

15

Jim Nielsen

0

0

0

0

0

0

1

0

1

0

0

0

1

2

0

Kenny Heitz

1

2

0

2

1

2

0

0

0

2

1

0

1

3

3

Bill Sweek

0

0

0

0

0

0

0

0

0

0

0

0

0

1

0

Neville Saner

0

0

0

0

0

0

0

1

1

0

0

0

0

0

0

Gene Sutherland

0

0

0

0

0

0

0

0

0

0

1

0

0

1

0

Team

3

Totals

36

68

7

18

20

30

10

37

50

19

5

5

19

23

99

 

 

 

Houston

Start

FG

FGA

3P

3PA

FT

FTA

ORB

DRB

TRB

AST

STL

BLK

TOV

PF

PTS

Elvin Hayes

C

15

27

0

0

5

9

3

9

12

1

2

2

2

3

35

Ken Spain

F

3

8

0

0

2

4

2

7

9

2

1

1

1

5

8

Theodis Lee

F

8

16

1

3

1

3

2

4

6

4

0

0

4

4

18

Don Chaney

G

6

14

3

8

3

5

1

3

4

6

3

1

2

4

18

George Reynolds

G

3

9

1

5

3

3

0

1

1

3

0

0

1

3

10

Tom Gribben

0

1

0

0

0

0

0

0

0

0

0

0

0

2

0

Vern Lewis

1

2

1

2

0

0

0

0

0

2

1

0

1

4

3

Carlos Bell

0

0

0

0

0

0

0

1

1

0

0

1

0

1

0

Niemer Hamood

0

0

0

0

0

0

0

0

0

0

0

0

0

2

0

Team

4

Totals

36

77

6

18

14

24

8

25

37

18

7

5

11

28

92

Player of the Game

Kareem Abdul-Jabbar

 

 

Score By Halves

Team

1

2

Final

UCLA

52

47

99

Houston

47

45

92

 

WEST REGION CHAMPIONSHIP GAME

 

Bruins Cruise To Final Four

 

1972 UCLA

75

1982 North Carolina

54

 

Boxscore

UCLA

Start

FG

FGA

3P

3PA

FT

FTA

ORB

DRB

TRB

AST

STL

BLK

TOV

PF

PTS

Bill Walton

C

7

11

0

0

4

7

4

8

12

4

1

4

3

2

18

Jamaal Wilkes

F

3

7

2

5

4

4

2

5

7

1

3

0

2

2

12

Larry Farmer

F

2

5

1

3

1

2

0

5

5

0

1

0

1

0

6

Greg Lee

G

3

8

1

4

4

5

0

2

2

2

3

0

3

3

11

Henry Bibby

G

4

7

2

4

2

3

0

1

1

3

2

0

2

0

12

Tommy Curtis

3

8

2

5

3

4

0

1

1

2

1

0

2

2

11

Larry Hollyfield

1

4

0

1

1

2

1

2

3

1

1

0

2

3

3

Swen Nater

1

1

0

0

0

0

1

3

4

0

0

1

1

2

2

Team

2

Totals

24

51

8

22

19

27

8

27

37

13

12

5

16

14

75

 

 

 

North Carolina

Start

FG

FGA

3P

3PA

FT

FTA

ORB

DRB

TRB

AST

STL

BLK

TOV

PF

PTS

Sam Perkins

C

5

8

0

0

2

3

2

4

6

1

0

0

2

5

12

James Worthy

F

5

11

0

0

3

4

2

6

8

2

2

1

4

2

13

Matt Doherty

F

3

9

2

6

0

0

0

2

2

0

0

0

3

5

8

Michael Jordan

G

4

12

2

7

4

5

1

4

5

2

1

0

3

2

14

Jimmy Black

G

2

7

1

4

2

2

0

3

3

3

2

0

5

4

7

Jim Braddock

0

0

0

0

0

0

0

1

1

1

0

0

1

3

0

Chris Brust

0

1

0

0

0

0

0

1

1

1

0

1

0

1

0

Buzz Peterson

0

2

0

2

0

0

0

0

0

2

1

0

2

2

0

Warren Martin

0

0

0

0

0

0

0

1

1

0

0

0

1

1

0

Team

3

Totals

19

50

5

19

11

14

5

22

30

12

6

2

21

25

54

Player of the Game

Bill Walton

 

Score By Halves

Team

1

2

Final

UCLA

40

35

75

North Carolina

28

26

54

 

FINAL FOUR–Saturday, April 4

 

1974 North Carolina St. vs. 2018 Villanova

1968 UCLA  vs. 1972 UCLA

 

 

 

January 9, 2019

Advanced Basketball Statistics–Fun Stuff for Stats Buffs

This feature today is not for everybody. You have to be a stats fan for this one to be fun to read. Last year, we were asked to explain some of the advanced basketball metrics used today. Then, a couple weeks ago, we were asked again what certain metrics were. So, this will be an attempt to explain the basic advanced metrics and then to some degree how one might use this data to determine an approximate point spread difference.

If you are not familiar with advanced metrics in sports, it all started with baseball many decades ago. The legendary general manager of the then Brooklyn Dodgers, Branch Rickey, was always many years ahead of his contemporaries. He had basically created the farm system for Minor League baseball in the late 1920’s, and he opened the game to African Americans and then created a pipeline in Latin America for the Dodgers to take advantage there. Around the same time, Rickey was looking for a statistical advantage to evaluating baseball players, using mathematics to find hidden gems of talent that might have been somewhat overlooked by the competition. This was 50 years before Money Ball. Rickey aligned with a mathematics genius by the name of Alan Roth, who had previously tried to show some of his ideas to other baseball owners, but none of these owners had an interest. Rickey was more than interested, and he hired Roth to work for the Dodgers about the same time as Jackie Robinson debuted in Brooklyn.

Roth was one of the first baseball statisticians to realize that RBIs were basically worthless as a stat. For two decades, he worked for the Dodgers charting where players hit balls, what pitches they hit, and who fielded or did not field balls. This technology would not come into the norm for another 40 years.

Many others presented statistical data for baseball through the 1960’s, 1970’s, and 1980’s. Some of these math experts wrote books, such as Earnshaw Cook and his great work called, Percentage Baseball. It is this book that I read many years ago that roped me into the world of advanced baseball statistics.

A lot of you reading this know who Billy Beane is and what “Money Ball” is. Let me clue you in on something. This was not the first big leap into computer-generated advanced baseball statistics. It wasn’t even the first attempt by the Oakland Athletics. Beane’s predecessor, Sandy Alderson, brought the computer big time into baseball, but you could argue that Earl Weaver with the Baltimore Orioles had a basic no frills database of his batters’ and pitchers’ successes and failures against the pitchers and hitters throughout the American League.

About the time that Money Ball had come out in book form, other mathematics experts began looking at different sports. Computer specialists had come up with somewhat successful algorithms to pick winners against the point spread in football, and one or two became quite wealthy until the state of Nevada banned their wagering for life.

In the late 1990’s, the NBA began looking for ways to take advantage of the numbers to maximize talent. Was it worth it to shoot the 3-pointer? Was it better to have a strong rebounding team that maybe didn’t shoot as well than a weaker rebounding team that shot better? What was the best number of minutes to play your star players, and the best number of minutes to play your second team players? Could statistics show enough consistency to partially answer these questions?

Of course, the questions can never fully be answered. Until computers can read the minds of humans, they can never determine if Stephen Curry may have strained his right shoulder lifting his amazing daughter up in the air earlier that day. The computer cannot determine if the star player had a little too much pizza the night before and didn’t get a good night sleep. There is missing data that will be discovered in the future because basketball analytics are far behind baseball in the evolutionary process.
Basketball is starting to catch up now that very expensive software exists in NBA gyms where multiple cameras are placed in the rafters of the arenas, which feed into a computer and can show teams where all 10 players were on the floor for each 1/100 of a second of the game. If the power forward was beaten for an easy jumper when the shooter came off a baseline screen, the computer records this. Within a few years, the game will become every bit as scientific as baseball, and you will see more Cal Tech and MIT grads working in front offices.
By now, you must realize that trying to explain all the advanced basketball metrics would be terribly boring and very difficult to do. I admit that I am not the authority on basketball metrics, but then I get paid for baseball analytics and not basketball analytics.

Here is a brief look at some of the advanced stats for basketball. If you are interested, you should be able to set up these formulas on a spreadsheet and then plug your team’s stats in and have some of the more popular advanced stats for the team you follow. You can even use these stats for lower levels (high school, middle school, youth league), but the formulas must be altered by an amount I cannot give you. There is a difference between NBA and college formulas, and there will be differences as you go down in experience. Some of it has to do with how many fouls it takes to put a team in the bonus and what that bonus is.
Let’s Begin
I must start with the most basic of advanced statistics. This first set of stats will give you a lot more than the basic statistics. They are called, “The Four Factors,” but they are used for both a team’s offense and a team’s defense, so it is really eight factors.

Credit here must be given to the very brilliant Cal Tech statistician Dean Oliver who wrote the number one book on basketball statistics, Basketball on Paper. It is required reading if this is your field of interest. Oliver capitalized on his data and sold it and himself to a handful of NBA teams, but the basketball media wasn’t ready for his ideas.

They scrutinized every move made through his recommendations, forcing the NBA teams to give in to their fans that bought into the media’s opinions. Of course, many of these media hacks cannot balance their own checkbooks, so their scrutiny comes without credibility.  I say this because I was once a media hack in a top 30 market who believed a lot of the preconceived misconceptions of sports.
The “Four Factors” (again eight factors since this is figured for the offense and the defense) are:

1. Effective Field Goal Percentage
2. Turnover Rate
3. Offensive Rebounding Rate
4. Free Throw Rate.

While these factors are still quite valid, they have been surpassed somewhat by more advanced data. For example, True Shooting Percentage is more detailed than EFg%.

Here are the easy calculations for the Four Factors.
1. Effective Field Goal Percentage
This stat adds three point shooting to two point shooting into one stat. A made three-pointer is worth 50% more than a made two-pointer. So, if you make 1/3 of your three-pointers, it is the same as making 50% of your two-pointers.

The formula for eFG% is: (Field Goals Made + (0.5* 3-pointers Made))/Field Goals Attempted.

Let’s say that Duke takes 58 total shots in a game. They make 26 of these shots, and 8 of them are three-pointers. The calculation would be:

(26 +(0.5*8))/58 which equals .517 or 51.7%.

It works the same for defense. Let’s say in the same game, Duke’s opponent took 57 shots and made 24 with 7 of them three-pointers.

(24+(0.5*7))/57 = .482 or 48.2%.

1A. True Shooting Percentage combines Effective Field Goal Percentage with foul shooting into one combined scoring stat. As you will see with the 4th factor, there is debate over how to use FT Rate properly.

The NBA formula for True Shooting Percentage is: Pts/(2*(FGA+(.44*FTA))) but this is the NBA formula. As I mentioned above, the formula for college basketball is a little different, and it has to do with different Free Throw rules in the two organizations.

For college, it is: Pts/(2*(FGA+(.465*FTA)))

Let’s look at this for an individual. Here are Steph Curry’s Shooting Stats for his last year at Davidson.

Curry scored 974 points in 2008-09. He took 687 shots from the field and 251 foul shots.

974/(2*(687+(.465*251)))= .606 or 60.6% which for a guard is outstanding.

Compare this to Kareem Abdul-Jabbar’s sophomore season at UCLA in 1966-67, when the NCAA made the mistake of banning the dunk following his dominant first year on the varsity.  Jabbar, known then by his birth name of Lew Alcindor, scored 870 points that year with 519 shots from the field and 274 foul shots.

870/(2*(519+(.465*274)))=.673 or 67.3%.

You can see that a dominant post player like Jabbar was worth more in shooting than a top outside shooter like Curry. This is a relative statement, but it is like saying Babe Ruth was worth more as a hitter than Ty Cobb.

2. Turnover Rate
This measures the rate at which a team commits a turnover or forces the opponent to commit a turnover. We will stick with team stats for now, because the formulas for individuals are a bit more complex.

The calculation for Tunover Rate is:

TO / (FGA + (0.44 * FTA) + TO) for NBA, and
TO/(FGA+(.465*FTA+TO) for College

We will calculate a couple of extremes here. Let’s look at Temple in 1987-88 and Arkansas in 1993-94. Temple’s Coach John Chaney guided the 1987-88 Owls to the regular season number one ranking using an aggressive 2-3 matchup zone defense and a patient offense that valued every offensive possession like gold. Temple did not gamble on offense or defense, as they never attempted to force their offense or try to create turnovers with defensive pressure, preferring to force opponents to shoot poor shots.

Arkansas coach Nolan Richardson guided the Razorbacks to the national title in 1993-94. His teams pressed full court for 40 minutes (40 minutes of Hell) and played up-tempo fast-breaking offense. Arkansas committed more turnovers on offense, but they forced a lot more turnovers than average, and they came up with a lot of steals that led to easy points.

Temple in 1987-88 in 34 games
Offense: 305 Turnovers, 2,050 FGA, 704 FTA
Defense: 423 Turnovers, 1981 FGA, 513 FTA

Offensive TO Rate: 305/(2,050+(.465*704)+305) = .114 or 11.4%
Defensive TO Rate: 423/(1981+(.465*513)+423) = .160 or 16.0%

Arkansas in 1993-94 in 34 games
Offense: 539 Turnovers, 2,363 FGA, 834 FTA
Defense: 725 Turnovers, 2,234 FGA, 817 FTA

Offensive TO Rate: 539/(2,363+(.465*834)+539) = .164 or 16.4%
Defensive TO Rate: 725/(2,234+(.465*817)+725) = .217 or 21.7%

Which team was better at total turnover differential, Temple in 1988 or Arkansas in 1994? It was basically a wash. Temple played conservative basketball about as good as it could be played, going 32-2 and outscoring opponents by 15+ points per game. Arkansas played havoc basketball and went 31-3 outscoring opponents by almost 18 points per game. Both styles worked.

3. Offensive Rebound Rate (and, of course, Defensive Rebound Rate)
This measures the rate a team gets offensive rebounds and the rate in which it limits its opponents from getting offensive rebounds, which is obviously the rate of getting defensive rebounds. These stats allow the statistician to quickly see the opposite without having to perform double calculation. If Michigan State gets 36% of the rebounds on their offensive side of the floor, then Michigan State’s opponents will obviously get 64% of the rebounds on their defensive end of the floor.

The calculation for Offensive Rebound Rate is: Off. Reb/(Off. Reb + opponents Def. Reb),

 and thus the Defensive Rebound Rate is: Def. Reb/(Def. Reb + opponents Off. Reb)

Coach Tom Izzo has his Michigan State Spartans totally dominating the glass this year. Their rebounding margin of 11 boards per game is giving the Spartans an incredible advantage in games (how much we will see later).

Let’s calculate their Offensive Rebound Rate so far this season:
Offensive Rebounds = 190 Defensive Rebounds = 337
Opponents Offensive Rebounds = 176 Defensive Rebounds = 513

Michigan State’s Off. Rebound Rate = 190/(190+337) = .361 or 36.1%
Michigan State’s Def. Rebound Rate = 513/(513+176) = .748 or 74.8%

You can also figure total Rebound Rate, which isn’t a Four Factor, but easy enough by taking Michigan State’s percentage of total rebounds. (190+513)/(190+513+337+176) = 57.8%

4. Free Throw Rate
This is the most controversial of the Four Factors, and there are now multiple theories about how best to calculate this stat. The original formula was simply FTA/FGA. Many metric specialists (including me) believe this is not the best way to calculate free throw rate. For one, this original formula does not calculate made free throws. Shaquille O’Neal would be just as effective and maybe more effective than Steph Curry, and there is no way you can convince me that Shaq’s free throw rate should be as strong or stronger than Curry’s.
There is another school of thought, which is the one the PiRate Ratings have adopted, and that is Free Throws Made per 100 possessions. The calculation is a bit more involved since you need the number of possessions, but total possessions is now kept as a stat in college basketball, and there is a formula that accurately approximates possessions.

Our Accepted FT Rate Calculation is: FT Made per 100 possessions.

If you do not have the number of possessions, you calculate it this way:

NBA: FGA+ (.44 * FTA) – Off. Rebounds + Turnovers
College: FGA +(.465 * FTA – Off. Rebounds + Turnovers

An example from a real game–last Sunday’s Michigan vs. Indiana game.
Michigan took 58 shots in the game. They had 16 Free Throw Attemps, 7 offensive rebounds, and an amazing 2 turnovers.

Let’s calculate their possessions: 58 + (.465*16) -7 + 2 = 60.44

In the actual game box score, Michigan had 60 possessions. In other words, this formula is very accurate, and when there is a difference of one possession in the calculation, it usually is because the team that controlled the opening tap also had the last possession of the half.
Michigan made 12 free throws in their 60 possessions, so we now have to normalize this to how many they would have made in 100 possessions, which is quite simple.

12/60*100 = 20.0, so Michigan’s Free Throw Rate in this game was 20.0.

If we use the original formula, Michigan had 16 FTA and 58 FGA for a rate of 16/58 or 27.6%. We feel that this overstates Michigan’s rate here. Because there were just 60 possessions in this game (about as low as a 30-second shot clock game can produce), the rate was inflated.

There is a third school of thought by stating this formula as FT Made / FG Attempted, which is a bit more accurate than FTA/FGA, but we still prefer making our rate per 100 possessions.

Putting it all together
So, now you have the four factors. How can we take this data before a game is played and determine an estimated point spread? It is not an exact science.

Let’s return briefly to baseball. In baseball, you have the infamous WAR stat, where players are rated in wins above a replacement player, a replacement player being somebody you can pick up on waivers or call up from AAA. There is no WAR stat at this time for basketball, although many statisticians have tried to calculate one from game stats. The problem is that it is hard to judge defense in basketball compared to judging pitching and fielding in baseball.

So, the answer is to find a way to determine how much weight to place on each of the Four (Eight) Factors to try to determine which team is better.

In the NBA, this calculation is considerably easier than in college, because strength of schedule only marginally differs in pro basketball, as most teams play an equal schedule strength. It can be argued that Golden State’s schedule is easier than Philadelphia’s schedule, because the Warrior won’t play Golden State, while the 76ers don’t benefit from playing Philadelphia, but that becomes negligible as the season progresses.

In college basketball, the Patriot League and the Big Ten are not close to comparable, so Lehigh’s Four Factors’ stats are not equal with Michigan’s Four Factors’ stats.
Originally, Oliver determined that Effective Field Goal Percentage was by far the most important of the Four Factors, and since there are a lot more shots taken in a basketball game than anything else, it goes without saying that this factor should be the most important. If your team can consistently beat its opponents in eFG%, they will win more games than they lose. If your team has an eFG% that is 10% better than the opponents, then your team is playing at a championship level.

Oliver believed that eFG% was about 40% of the success or failure of a team. He stated that turnover rate was worth 25%, offensive rebound rate was worth 20%, and FT Rate was worth the remaining 15%. In back-testing, these numbers approximated success or failure in the NBA.

It took many hours of algorithm testing for the PiRate Ratings to come up with percentages to apply to these factors. In the end, we had to create two more factors to approach legitimate accuracy.
If you have followed this site during basketball season for some time, you have probably heard about our own creation called “R+T Factor.” This is a refined version of the rebounding rate and turnover rate, which probably is the reason why Oliver gave a bit more weight to turnovers than rebounds. The key is to separate turnovers into steals and everything else. A steal in basketball is worth more than a rebound. When a team steals the ball, the chances of getting an easy basket and/or drawing a foul is much higher than obtaining a rebound. After working with the formula for a few years, we finally came up with one we like.

Our R+T rating is: (R*2) + (S*.5) + (6-Opp S) + T, where
R= Rebound Margin
S= Average Steals Per Game
T= Turnover Margin

In 2017, one NCAA Team had a rebound margin of 12.3 per game.  They had a turnover margin of 1.8 per game (which means that they committed 1.8 fewer turnovers per game than their opponents), averaged 7.1 steals per game, and opponents averaged 6.2 steals per game.

This team’s R+T Rating was: (12.3*2) + (7.1*0.5) + (6-6.2) + 1.8 = 17.5

This team played in one of the top power conferences in the NCAA, and their rating of 17.5 was the best among the power conference teams.  When a power conference team has an R+T rating over 10, they are Sweet 16 caliber.  At 15, they are Final Four caliber.  So, it can be deduced that this team did fairly well in the 2017 tournament.

This team was national champion North Carolina.

This R+T stat tries to estimate the number of extra scoring opportunities a team gets in a game. The stat is much more valuable in the NCAA Tournament where there are 25-30 really strong teams playing. When the pressure is on, many times these extra opportunities decide the outcomes. While effective field goal percentage is still the number one variable, the R+T rating becomes more and more valuable as the tournament progresses. By the Sweet 16, the teams with the best R+T rating usually continue to advance, and in many years, the team with the number one R+T rating weighted by schedule strength wins the National Championship. In every season in the 21st Century, the champion has been among the nation’s leaders in R+T factor weighted against schedule strength.
The obvious second added factor in predicting basketball games is schedule strength. If a team in the Ivy League outscores its opposition by 10 points per game, they are not as good as a team from the ACC outscoring opponents by 10 points per game.

At the start of conference play, one SEC team may have played a non-conference schedule that on average is 10 points weaker per game than another team. Kentucky usually plays a much harder pre-conference schedule than Vanderbilt or Ole Miss. Tennessee has played a more difficult schedule than Missouri.

Once conferences have played more than half of their league schedules, you can even calculate ratings based only on conference games played and then take those ratings and rank the conferences overall to get a more accurate rating for every team.

For example, let’s say that on February 20 with 80% of the Big 12 conference games in the books, Texas Tech is 1 point better than Kansas, 3 points better than Iowa State, and so on down to Oklahoma State being 14 points weaker than Texas Tech. Let’s say that Stephen F. Austin is 3 points better than Abilene Christian in the Southland Conference and 5 points better than Sam Houston. Overall, the Big 12 is calculated to be 17 points better on average than the Southland conference, so Texas Tech would be 17 points better than SF Austin, 20 points better than Abilene Christian, and 22 points better than Sam Houston. Oklahoma State would then be 8 points better than Sam Houston, since they are 14 points weaker than Texas Tech.
We don’t actually figure the ratings this way, but we have an algorithm that does a similar calculation for every team based on their overall strength of schedule for the season. It is a close cousin but goes more in-depth than the Quadrant system in place by the NCAA Selection Committee and used by our Bracketology experts when they pick their weekly selections, which by the way you can now see our PiRate Rating Bracketology at the Bracket Matrix, at http://www.bracketmatrix.com/ Our abbreviation there is “Pi.”

There are many additional advanced analytical basketball ratings. Also, you can break down the individual ratings for all of the Four Factors, as well as ratings that calculate individual offensive and defensive efficiency and the Usage Rate, which tries to estimate how much a player is used in his team’s games by looking at what he does while he is in the game. Some teams most efficient players may not have the top usage rates on their teams, while less efficient players get more game usage. Teams can look at these stats and good coaches can adjust their lineups to get their more efficient players more game time, while limiting players that may be harming the team. Then, there are coaches that continue to play the wrong players for too many minutes, while their actual more efficient players don’t play enough. There is a phrase for these coaches that continually do this: We call it “Soon to be unemployed.”

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